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NUA: Strategies for Digital Art and Technology (DAT401) 2020/21
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Suggested Reading List
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Final Submission
Group Submission
Individual Submission
Week 1: Introduction (why we play and create videogames) [2020/09/28]
Session 1 - Introduction (slides)
Session1 - Introduction
Week 2: Game Design Roles + Genres and Formal Game Elements [2020/10/12 and 2020/10/15]
Session 2 - Design Roles and Genres (slides)
Session 2 - Design Roles and Genres
Session 3 - Formal Game Elements (slides)
Session 3 - Formal Game Elements
Week 3: Videogame History 101 (Part 1 + 2) [2020/10/19 and 2020/10/22]
Session 4 - Videogame History 101 (Part 1) (slides)
Session 4 - Videogame History 101 (Part 1)
Session 5 - Videogame History 101 (Part 2) (slides)
Session 4 - Videogame History 101 (Part 2)
Week 4: Ludonarrative and Storytelling [2020/10/26 and 2020/10/29]
Session 6 - Ludonarrative [slides]
Session 6 - Ludonarrative [recording]
Session 7 - Storytelling [slides]
Session 7 - Storytelling [recording]
Week 5: Prototyping and Critical Play [2020/11/02 and 2020/11/05]
Session 8 - Prototyping and Presenting [slides]
Session 8 - Prototyping and Presenting [recording]
Session 9 - Critical Play Part 1
Session 9 - Critical Play Part 2A
Session 9 - Critical Play Part 2B
Session 9 - Critical Play Part 3A
Session 9 - Critical Play Part 3B
Week 6: Marketing and Recap [2020/11/09 and 2020/11/12]
Session 10 - Marketing [slides]
Session 10 - Marketing [recording]
Session 11 - Recap [slides]
Session 11 - Recap [recording]
Session 1 & 2
Session 3 & 4
Session 5 & 6
Session 7 & 8
Session 9 & 10
Session 11 & 12
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Course info
NUA: Strategies for Digital Art and Technology (DAT401) 2020/21
Course Leader:
Andrew Prior
Course Leader:
James Sweeting
Teacher:
Chris Booth
Teacher:
Ziqiao Wang
Skill Level
:
Beginner