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  • NUA: Strategies for Digital Art and Technology (DAT401) 2020/21
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    Assignment Brief
    Suggested Reading List
    Time Zone Difference
    Final Submission
    Group Submission
    Individual Submission
    Week 1: Introduction (why we play and create videogames) [2020/09/28]
    Session 1 - Introduction (slides)
    Session1 - Introduction
    Week 2: Game Design Roles + Genres and Formal Game Elements [2020/10/12 and 2020/10/15]
    Session 2 - Design Roles and Genres (slides)
    Session 2 - Design Roles and Genres
    Session 3 - Formal Game Elements (slides)
    Session 3 - Formal Game Elements
    Week 3: Videogame History 101 (Part 1 + 2) [2020/10/19 and 2020/10/22]
    Session 4 - Videogame History 101 (Part 1) (slides)
    Session 4 - Videogame History 101 (Part 1)
    Session 5 - Videogame History 101 (Part 2) (slides)
    Session 4 - Videogame History 101 (Part 2)
    Week 4: Ludonarrative and Storytelling [2020/10/26 and 2020/10/29]
    Session 6 - Ludonarrative [slides]
    Session 6 - Ludonarrative [recording]
    Session 7 - Storytelling [slides]
    Session 7 - Storytelling [recording]
    Week 5: Prototyping and Critical Play [2020/11/02 and 2020/11/05]
    Session 8 - Prototyping and Presenting [slides]
    Session 8 - Prototyping and Presenting [recording]
    Session 9 - Critical Play Part 1
    Session 9 - Critical Play Part 2A
    Session 9 - Critical Play Part 2B
    Session 9 - Critical Play Part 3A
    Session 9 - Critical Play Part 3B
    Week 6: Marketing and Recap [2020/11/09 and 2020/11/12]
    Session 10 - Marketing [slides]
    Session 10 - Marketing [recording]
    Session 11 - Recap [slides]
    Session 11 - Recap [recording]
    Session 1 & 2
    Session 3 & 4
    Session 5 & 6
    Session 7 & 8
    Session 9 & 10
    Session 11 & 12
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    Course info

    NUA: Strategies for Digital Art and Technology (DAT401) 2020/21

    • Course Leader: Andrew Prior
    • Course Leader: James Sweeting
    • Teacher: Chris Booth
    • Teacher: Ziqiao Wang
    Skill Level: Beginner

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